Call of Duty Black Ops 2
is a first person shooter video game, developed by Treyarch and
published by Activision. It was released on November 13, 2012 for
PlayStation 3, Xbox 360, and PC Microsoft Windows and on November 18,
2012 in North America, November 30, 2012 in Europe and Australia. Square
Enix released the game for the Japanese market on November 22, 2012 for
a subbed version. Black Ops II is the first game in the Call of Duty
franchise to feature future warfare technology and the first to present
branching storylines driven by player choice. It also offers a 3D
display option. A corresponding game, Call of Duty Black Ops II. Call of
Duty: Black Ops II is the sequel to 2010's Black Ops and contains a
single player campaign, competitive multiplayer, and zombies mode.
Jetpacks
with rigid wings. Gloves that can adhere to any surface and support
your body weight. Advertisements that feature your face when you walk
by. The campaign in Call of Duty Black Ops II has some interesting ideas about the future of technology,
but what about the future of this massively popular shooter series? On
the one hand, Black Ops II introduces new mission types and dramatic
decision points that liven up the campaign, as well as a league play
option that represents a fundamental shift in the franchise's hallowed
multiplayer mode. On the other hand, the campaign hits the same
satisfying rhythms, the multiplayer captures the same frenetic
intensity, and the cooperative zombies mode delivers the same stale
undead-massacring action. Caught between striving for the future and
remaining rooted in the past, Black Ops II finds solid footing,
providing another great ride on the Call of Duty rollercoaster.
Black
Ops II also heralds the return of zombies mode. Now in its third
incarnation, this cooperative survival mode is still frantic,
challenging, and home to some weird humor. But though some of the new
missions play with the formula by adding a bus to catch or a competing
team to watch out for, the core action has grown stale. Shooting the
bullet sponge zombies lacks the satisfying immediacy that Call of Duty
thrives on, and dealing with their lurching, single minded attacks grows
dull even as they get faster and more numerous. The new maps feature
veins of fire that flare up when you cross them and obscure your vision,
adding more visual sludge to the already murky environments. Perhaps
the fire is intended as some kind of platforming challenge jumping
frequently seems to be the best way to avoid it but hopping around
doesn't make the environments any less ugly or the enemies any less
boring.
Though
zombies mode is stagnating, the rest of Black Ops II is lively, and
it's great to see some shifting in the familiar structure. Developer
Treyarch's storytelling prowess has once again resulted in an engaging,
exciting campaign, and the addition of league play to the online
multiplayer arena is an intriguing change that could reinvigorate the
formula that has endured for so long. By reaching forward while
remaining rooted in the things it does so well, Black Ops II offers a
great shooter experience.
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